![]() Senuti Free detected our iPod's songs instantly and transfers to iTunes were extremely quick. In addition, it supports simple dragging and dropping of both music and playlists, which will not only copy songs to your computer and add them to iTunes, but will make a new playlist with the same name and add all of the songs to that list. It uses a small file known as 'iTunesDB' on your iPod or iPhone device to rapidly extract every bit of essential information for every song and playlist. The first thing that strikes you is the simplicity of the interface followed by the speed of Senuti Free. If you are worried about duplicates, Senuti Free displays a small blue dot next to every song you already have in your library. ![]() It can automatically add songs to your iTunes library or you can define a folder for them to go into. When your iPod or iPhone is connected, Senuti Free instantly lists all the songs and playlists that it can detect. Senuti could be useful to transfer music after a hard drive crash, the purchase of a new computer or just to move music between computers. ![]() And you must show them these terms so they know their rights.' ' However, as a result of this you obviously won't receive any support from the developer of Senuti as the app has now moved to a paid model. You must make sure that they, too, receive or can get the source code. The creator of Senuti Free says: 'The author of Senuti distributed copies of it for years under the GPL, which states: 'If you distribute copies of such a program, whether gratis or for a fee, you must pass on to the recipients the same freedoms that you received. Please note that this is a free version of the which was distributed under the GNU GPL license before it became closed. Iphone File Manager.Ĩ Senuti Free allows you to transfer songs from your iPod or iPhone to your Mac. Editors' note: This is a review of the trial version of Senuti for Mac 1.3.3.
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![]() Organizations that want to build their data lakehouse using open source technologies only can easily do so by using low cost object storage provided by Google Cloud Storage, storing data in open formats like Parquet, with processing engines like Spark and use frameworks like Delta, Iceberg or Hudi through Dataproc to enable transactions. This architecture offers low-cost storage in an open format accessible by a variety of processing engines like Spark while also providing powerful management and optimization features.Īt Google cloud we believe in providing choice to our customers. To address some of these issues, a new architecture choice has emerged: the data lakehouse, which combines key benefits of data lakes and data warehouses. As organizations are moving to the cloud they want to break these silos. ![]() Operationalizing and governing this architecture was challenging, costly and reduced agility. This approach often resulted in extensive data movement, processing, and duplication requiring complex ETL pipelines. Historically, organizations have implemented siloed and separate architectures, data warehouses used to store structured aggregate data primarily used for BI and reporting whereas data lakes, used to store unstructured and semi-structured data, in large volumes, primarily used for ML workloads. For more than a decade the technology industry has been searching for optimal ways to store and analyze vast amounts of data that can handle the variety, volume, latency, resilience, and varying data access requirements demanded by organizations. ![]() Ironically, the actual gameplay in Presentable Liberty is found in mini-games that are given to the player by a "prison buddy" who relates the increasingly desperate measures he must take to afford such items. In the context of the narrative of Presentable Liberty this is somewhat lose-lose: because if the narrative (as it is related in the letters) is true, then it is nonsensical but if it is not true, then receiving the letters (and indeed the majority of the game) is a waste of time. Because the veracity of the letters is left in doubt, what is and is not reality within the game is left at the discretion of the developer. As such, the revelations and twists that the game provides (such as they are) fall somewhat flat. Seeing that we are given almost nothing to either substantiate or refute anything that the letters claim, it is hard not to take all of their details with a pinch of salt. Given the impotent position the player is placed, these instructions mostly constitute an annoyance. The characters in these letters at times pointlessly plead, implore or command the player to perform various tasks (such as leaving his cell, or stopping letters from another character from being delivered). These notes purport the inform the player about the game's universe, as the unseen characters relate surreal details concerning a supposed viral pandemic that has supposedly left all but a handful of people dead. These letters, from apparently four different individuals, vary in their script, styles, and register to reflect the different voices of these unseen characters. Developers: WertpolPlatforms: PCĭespite the absence of people for the player to see or interact with, the player is nonetheless subject to communication through the medium of typed or hand-written letters which magically appear under the door of your cell. As nobody ever appears at the cell door, this means that the player's role within the game is minimal. You are locked in a cell, and have no capacity to move, communicate, or even look outside the bounds of your cramped room with only a clock, some furniture and… a spider for company. While the usual course of action for the player is to immediately attempt to escape these surroundings, you quickly discover that your incarcerated state is the substance of the game. By limiting the player to such an extent, the limitations become the agency in the story.By Duncan Wallace | Feb 9 2015The game Presentable Liberty is a first person indie game which places the player in a standard setting of waking up, with apparent amnesia, trapped in an unfamiliar setting. Watch how he frantically tries to communicate with the characters, looking for any possible way to escape it’s fascinating to see the effectiveness of the story and how it slowly drives him to brief insanity. You can observe firsthand how the agency is created by the player, as he actively tries to participate but finds there is nothing he can do, allowing himself to feel how the protagonist probably feels. ![]() This can be seen in this video, as YouTuber Markiplier records his reactions as the story plays out. However it’s the feeling of helplessness that drives the story, and the player actively participates even though it can’t be helped. At first, this may seem like a lack of agency, given that the player cannot influence the story or make decisions. The player literally cannot do anything to change how the game plays out and concludes. The unique angle the game provides is its lack of power given to the player. There is no indication as to why they are sent so quickly or who is delivering them, the player can only read the emails and observe the gifts that come with them. There is nothing to do in the cell, only to read the constant letters delivered to your cell and to play occasional video games provided by your “Happy Buddy”, an over-eager cell-mate intent on bolstering your spirits with gifts. The letters are delivered in a non-sensical fashion, they seem to arrive as soon as they are written by the characters at such unrealistic speed. In Presentable Liberty the player controls a prisoner in a small cell receiving letters from the game’s characters. It is a sequel to his previous game, “Exoptable Money” where the player controls a money-making machine and un-willingly releases a deadly virus on the world. “Presentable Liberty” is an indie horror game distributed for free by gamejolt user Wertpol in December 2014. Improvise on your own, resample sounds, or process audio played by others, all in real-time. Control external hardware, integrate outboard effects or mixing desks. Find settings you like and save them as Macro snapshots to create builds, drops and instant variations during your performance. You can design your own unique combinations of instruments and effects, and use up to 16 Macro knobs to control any number of parameters. ![]() Use flexible MIDI mapping to set up almost any part of Live for hands-on tweaking with your controller. ![]() On stage you can trigger, resequence and remix your music in real time. Curated Collections provide toolkits of clips, kits, and other sounds for exploring sonic scenes or themes Live 11 adds Voice Box for experimental vocal manipulation, Mood Reel for modern narrative-setting, and Drone Lab for sustained tones and textures. Live 11’s new devices include two spectral processing effects, a reverb that combines algorithmic and convolution reverbs, and six effects inspired by natural and physical processes – entirely new ways to explore sound within Live.Įvery edition of Live includes the Core Library, with vintage synths, analog drum machines, keys, multi-sampled drums, and much more. MIDI effects let you manipulate notes, and a rich range of clean to characterful audio effects help you tidy up your mix or make a creative mess. A pair of sampling devices bring built-in slicing and warping, as well as multisampling and extensive sound-shaping capabilities. Live’s synthesizers offer a full spectrum of sound using wavetable, FM, and analog- and physical-modeling architectures. And generate surprising variations to your drum patterns and melodies with chance tools. Use Capture MIDI to record notes after you’ve played them, turning spontaneous moments and happy accidents into music. Combine the best of multiple audio or MIDI passes into your perfect take with Live’s new comping feature. Record hardware synths, software instruments, guitars, vocals or any audio from the real world. Live has the tools to both capture your ideas and discover ones you never expected. Or record an arrangement directly from the Session View and improvise a finished composition. The Arrangement View is where you organize music along a timeline and build sections of your song. Session View lets you sketch ideas fast: play, mix and match MIDI and audio loops of different lengths and tempos without ever stopping the music. With Live’s two modes of working, and a ton of creative tools and sounds with endless ways to combine them, the only limit on your music is your imagination. ![]() A license code will be sent via email after purchase* We break the traditional concept, excellence and innovation. 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WINBOX has the most number of live casino partners in the industry such as AG, PLAYTECH, BG, GD. ![]() Gargos' classic appearance as his retro outfit and in-universe disguise. He has digitigrade legs with two large claws on each foot, and though he lacks the nose and pointy ears his classic incarnation had, he's kept his wings which now appear torn and tattered, and emanate a green aura from the ends along with his horns. His face has undergone a drastic redesign, giving him curled ram horns fittingly reminiscent of Satanic idols and figures, with devious green eyes, bared fangs and tusks jutting out from the sides of his lipless mouth. He now has reddish-purple skin, but also a tan chest and horn-like protrusions on his arms. In the 2013 reboot, Gargos features a far more diabolical appearance. ![]() He has metal bracelets on both wrists, has pointy goblin-like ears and sharp claws on his hands and feet. In Killer Instinct 2, Gargos appears as a large, bulky winged gargoyle with reddish-brown skin and pupil-less yellow eyes. ~ Maya and TJ Combo in the Killer Instinct: Shadows at Dawn novella. Maya: I told you what I saw in the portal. Gargos' appearance in Killer Instinct 2 and Killer Instinct Gold. He is voiced by Edward Bosco, who also voiced the Icon of Sin, the Marauders, Kan-Ra, The Ghoulfather, Jagi, Devo, and Líf. Similarly, but to an even greater extent, he is also responsible for nearly every event in the reboot, leading to the entire cast confronting him as a team. In spite of being the villain of the sequel, he actually made his very first appearance in the first game, disguised as Jago's Tiger Spirit, manipulating him while under the guise of a benevolent and trustworthy figure.īecause of this and more, Gargos is often seen as the main antagonist and greater-scope villain of the entire Killer Instinct series, since he led and used Jago (and through Jago, Orchid) to defeat his rival Eyedol (the previous main antagonist) and then struck when the only one who could conceivably beat him was gone. ![]() Gargos, also known as Lord Gargos and the Shadow Lord, is a demonic warlord and the main antagonist in Killer Instinct 2 (as well as the N64 port Killer Instinct Gold) and the reboot Killer Instinct (2013). ~ Gargos in his Killer Instinct trailer intro. I have taken the memories of the one that guarded the gates, corrupted their worthless heroes, and manipulated those hungry for power. Setting events in motion that would lead to this day. (Season_3)_-_Jago_vs_Gargos_-ASTRAL_PLANE-_().oggįor centuries, I have schemed. ![]() The Tower was named an American Water Landmark in 1969. The Water Tower's castle-like style inspired the design of some White Castle restaurant buildings. Oscar Wilde said it looked like "a castellated monstrosity with pepper boxes stuck all over it," although he did admire the arrangement and movement of the pumping machinery inside. The structure has not been universally admired. In 2014, the small park the tower is sited in was named for former Chicago mayor Jane Byrne. This renovation consisted mostly of interior changes with only minor changes made to the exterior of the building. ![]() At that time many of the limestone blocks were replaced. The first took place during a three-year period, 1913–1916. In 1918, when Pine Street was widened, the plans were altered in order to give the Water Tower a featured location in the city. In the years since the fire, the tower has become a symbol of old Chicago and of the city's recovery from the fire. During the blaze, the roof caught fire and collapsed into the pumps, destroying them, along with any hope that there would be enough water to stop the spread of the fire. “Many Chicagoans know that the Water Tower survived the fire. The roof, not made of limestone, caught fire and the pumps stopped working, stopped supplying water to fight the fire. Ironically, the pumping station stopped working during the fire. A few other buildings in the burned district did survive along with the tower. The tower was the only public building in the burned zone to survive, and is one of just a few of the surviving structures still standing. The tower gained prominence after the Great Chicago Fire of 1871. Together with the adjacent Chicago Avenue Pumping Station, it drew clean water from water cribs in Lake Michigan. In addition to being used for firefighting, the pressure in the pipe could be regulated to control water surges in the area. Inside was a 138-foot (42 m) high standpipe to hold water. Boyington from yellowing Lemont limestone, is 182.5 feet (55 m) tall. The tower, built in 1869 by architect William W. The tower in comparison to other high rises in the area, September 2013 ![]() It features the work of local photographers, artists and filmmakers. The Chicago Water Tower now serves as a Chicago Office of Tourism as a small art gallery known as the City Gallery in the Historic Water Tower. Built in 1869, it is the second-oldest water tower in the United States, after the Louisville Water Tower in Louisville, Kentucky. The tower was constructed to house a large water pump, intended to draw water from Lake Michigan. The tower is located at 806 North Michigan Avenue along the Magnificent Mile shopping district in the Near North Side community area of Chicago, Illinois in a small park, the Jane M. Built to enclose the tall machinery of a powerful water pump in 1869, it became particularly well known when it survived the Great Chicago Fire of 1871, although the area around it was burnt to the ground. The Chicago Water Tower is a contributing property and landmark in the Old Chicago Water Tower District in Chicago, Illinois, United States, that is listed on the National Register of Historic Places. Use the " Who is My ISP" tool to quickly lookup if your connection is safe and where it's located. How many centimeters is a 1920 x 1080 pixel image The size of a 1920 x 1080 pixel image can vary depending on its resolution and the physical dimensions of the display its being viewed on. Your Internet Service Provider (ISP) has access to a lot of your browsing data. Moreover, the 400 Pixel to cm calculator allows you to convert the 400 pixel (px) into other units such as meter, yards, inches, feet, and more. Instead, you can use services like Uber estimate or Lyft estimate to calculate your taxi fares and avoid unexpected charges. We prefer transparency, but the taxi industry always finds new ways to charge riders more. It's easier to visit a visa-free country, as you don't need to request any approval before the trip. Visa Free Countriesĭepending on your passport, you can visit visa free countries without any additional paperwork. Visit the experts on projectors and projector screens. However, the Los Angeles UV index is much higher, requiring some sunscreen if you're outdoors for a longer time. You can avoid getting sunburned by planning ahead and wearing the right clothing and sunscreen.įor example, the UV index in London usually isn't high, so you don't need too much sun protection. Understanding a barometric pressure map can be useful for predicting changes in weather patterns and planning accordingly. ![]() It's an important measurement that affects weather forecasting, aviation, and even human health.īarometric pressure today can be found through weather apps or online sources, allowing individuals to stay informed about changes in the weather. Barometric Pressureīarometric pressure, also known as atmospheric pressure, is the weight of the air pressing down on the Earth's surface. ![]() To achieve a perfect aspect ratio, you must employ the use of an aspect ratio calculator. ![]() While aspect ratios are measurements of the height and width, they are often reduced to the smallest usable ratio in order to fit perfectly in every medium. Read a review about us from .Īspect ratios are largely defined by numbers, as in a mathematical ratio that clearly defines how many inches high and how many inches wide your video, image and design projects should be. You have to understand what aspect ratios are in order to easily move designs, images and compress digital video files/content from one medium to another without making any error in your calculations.įor the record, the proportional relationship between the height and width of a rectangle is what is aptly referred to as an aspect ratio.Īspect ratio calculations matter a lot depending on whether it is an image, design project or a digital video you are working with. To obtain exact formats for your video, simply enter one dimension and the calculator will compute the other dimension for you. This process requires a lot of calculations, and that's where an aspect ratio calculator comes in to help make these calculations more accurate. ![]() The weapons themselves don’t feel particularly strong, so you don’t ever feel like you have to get your hands on them, or else you’d be missing out on something exceptional, while they also break really quickly, which means they don’t stick around for long either. Hellraid does on paper have some interesting advantages, such as allowing you to unlock or buy strong weapons that you can use in the base game, but those benefits aren’t nearly enough to lend any mechanical depth to the experience. None of it is particularly engaging, as you can probably imagine, and only adds to the DLC’s monotonous nature. In the time you spend outside of combat, you’ll be walking deeper into the dungeon, searching the corpses of your making, and looting treasure chests, while locked doors might occasionally force you to look for mechanical levers to open up paths to be able to continue progressing forward. Outside of that, there isn’t much else going on. It doesn’t help that, as I mentioned earlier, combat makes up the bulk of this DLC. "The enemies are, sadly enough, mostly just reskins of the zombies you fight in the base game, with very minor aesthetic changes to make them more aligned with Hellraid’s fantasy setting." Combat can be fun for sure, especially when you slice an enemy’s head clean off its shoulders with a slim blade, or crush a brute’s ribcage with a sturdy mace, but given how repetitive the DLC tends to become in its short duration with the enemies it throws at you, and how many of them it throws at you, combat soon becomes a tiring, mindless affair. The enemies are, sadly enough, mostly just reskins of the zombies you fight in the base game, with very minor aesthetic changes to make them more aligned with Hellraid’s fantasy setting. You progress through the multi-tiered dungeon, looking for pieces of the Clavis Stone to be able that will allow you to progress through each tier, and along the way, all you do is fight enemies, open doors, and loot the occasional treasure chest. The DLC is all about looting and slashing, and little else. But again, actually playing through Hellraid is a very static and dull experience. ![]() ![]() Though its grim fantasy aesthetic isn’t necessarily something that you haven’t seen a hundred times before, it is completely different from the world of Dying Light, and so it does manage to carve out a place for itself in the game in interesting ways. Hellraid does have a pretty interesting look. ![]() You enter the world of Hellraid – a medieval, grim castle full of dark fantasy enemies an objects – through the arcade machine in the Tower, and once you do that, you’re in a completely different world. It retains some of the core mechanics, of course, but it’s set in a completely isolated setting, with a different look and style, and different objectives. Unlike other ordinary expansions, Hellraid doesn’t have much (if anything) to do with Dying Light. "The DLC is all about looting and slashing, and little else."īut beyond these conceptual reasons, when you actually get down to playing Hellraid, there’s a lot that gets in the way of enjoyment. Meanwhile, the fact that Hellraid also gives us a brief look at Techland’s long-in-development fantasy looter slasher with the same name is also a treat for those who’ve been looking forward to that game (and sadly, probably will have to keep waiting for a good while). In that, the very fact that Hellraid even exists is a pleasantly surprising one- you don’t often see developers adding new content to a game that came out half a decade ago, especially when they’re working on a sequel for it as well. All told, Dying Light’s post-launch support has been nothing short of exceptional one, to the point that even now, five years away from the game’s release, and right on the cusp of its sequel coming out, we’ve got a new piece of content to dive into. But Techland stuck with their first person zombie adventure, doggedly improving the game bit by bit over time with admirable determination. Its initial launch in 2015 was a bumpy one, and like so many games this generation, the game suffered from a multitude of issues right out the gate. ![]() Here are some common hilarious Russian idioms, their literal translations, meanings, and English equivalents. At times, it’s so confusing that there’s no other way to express your frustration but to laugh! So, take a break and let these Russian idioms make you giggle for less stressful reasons. Learning Russian can be quite challenging. When it comes to Russian grammar, you can’t help but laugh at its complex rules and trying to get your head around all those declinations for each case. Speak like a native with these 51 Russian idioms and expressions translated into English. The second challenge is to search for Russian стук-стук (knock-knock) jokes.26.9K Learning Russian stressing you out? “ Don’t rush the horses“, “the first pancake is always a blob”. The first one is to find other examples of wordplay in Russian literature, songs, jokes, etc. Here are two challenges for you so you can pick and choose. So even though there are practically no knock-knock jokes in Russian, there are plenty of opportunities for wordplay. Кок ос (coconut) – как ос (like wasps) – here keep in mind that unstressed “o” in Russian words sounds like “a” Горд а ль (proud, isn’t she?) written just slightly differently becomes гор даль (faraway mountains) Н адо – ед али which can be translated as “if we/they had to, we/they ate it” sounds just like надоед али (we/they annoyed) И та ли я (And am I the same) sounds just like и т алия (and waist) just like Ит алия (Italy) Some more phrases that sound the same, but are written differently and mean very different things: Or take for example this rhyme, familiar to just about every Russian child: Quiz question: Did the host get offended?Īnswer: yes, but Pushkin was quick to explain that his acquaintance did not hear him correctly and, in fact, Pushkin’s one liner was Д ети на пол у, умный леж ит на див ане (Children are on the floor, smart one is laying on a couch).Įssay topic: Do you consider Pushkin’s one-liner a fine стёб? Why or why not? Without skipping a bit, the poet offered this one Bored, the host asked Pushkin to come up with a poetic one-liner. ![]() Now, picture this idyllic scene – Pushkin is in a chair, reading the host is reclining on a couch and the host’s two young children are playing on the floor. You see, Pushkin was visiting an acquaintance. It’s just they never take the “knock-knock” format.įor example, there is a story about Alexander Pushkin (seems like every literary topic starts with this guy). The signs are all over, in classical literature as well as in everyday speech. This is not to say that Russian language is short on clever каламб ур (pun, quibble, wordplay). But in Russian Д орис sounds nothing like дверь. The whole entire joke hinges (pun intended) on the fact that “Doris” sounds just like “Door is”. – Doris locked, that’s why I had to knock Consider translating this joke into Russian: So, here’s the deal – knock-knock jokes are impossible to translate since the vast majority of them is built on wordplay. But it will be nothing compared to the rich knock-knock jokes tradition in the US (what about other countries?) Yet, in all this abundance, you will not find a single knock-knock joke! Ok, you might find one or two (if you do, please share in the comments). Just about every major ethnic group has quite a few totally non-politically correct jokes. There are countless jokes about forest animals, political leaders, historical figures, fiction characters. Indeed, Russians have an impressive catalog of joke categories, from арм янское р адио (Armenian radio) one-liners to elaborate ш утки о том св ете (afterlife jokes lit: jokes about the other world). We cherish our анекд оты (jokes), however бород атые (old lit: bearded) they might be. Speaking of stereotypes, Russians usually view themselves as having a highly-developed ч увство юмора (sense of humor). |